using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.IO;
using System.Xml.Serialization;
using System.Collections.ObjectModel;

namespace BodySoundSimulator.CaseData
{
    public class AuscultationSiteInfo
    {
        #region Fields
        PointF location;
        #endregion

        #region Properties
        public PointF Location
        {
            get { return location; }
            set { location = value; }
        }
        #endregion

        #region Constructors
        public AuscultationSiteInfo()
        {
        }
        #endregion

        #region public methods
        internal AuscultationSiteInfo Clone()
        {
            AuscultationSiteInfo clone = new AuscultationSiteInfo();
            clone.location = new PointF(this.location.X, this.location.Y);
            return clone;
        }
        #endregion
    }
}
